With the desire to work for the best game development companies, Brazilian Drussila Hollanda ﬂew to the other side of the world for an interview with a Helsinkibased company. She landed the job and is now planning to stay put.
Drussila has a strong educational and occupational background in game design. Her motivation for moving away from home was purely the desire to work for a game developer that strongly focuses on both innovation and the quality of games. She found this in Finland. Drussila thinks that Finland has great talent and skillful people working for the ICT industry but there is always room for fresh thinking. “Gaming is a growing market and new talent is always needed in this field”, she points out.
Drussila currently works as Product Lead of the HayDay game at Supercell, one of the bright stars of the Finnish game-developing ecosystem. She has also worked for two other Finnish gaming companies: digital chocolate and Rovio. “Finland’s game industry is relatively young and still it has taken a giant leap forward in a very short time,” she says. Investors have recognized the same: the numerous growth capital investments into the Finnish gaming industry have received media attention internationally.
In addition to the high quality of the games developed in Finland, Drussila enjoys and appreciates the ﬂexible working hours and the way companies trust their employees. She believes that the flat structure of leadership in Finnish companies nourishes creativity. “There are fewer social rules, which gives you the freedom to speak your mind. At the same time, there’s a mutual trust and respect towards your colleagues.” Finland’s e-infrastructure supports a flexible work environment, enabling remote work and this is something that Drussila applauds. “There’s wi-fi available even in public transportation!” she praises.
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Supercell, founded in June 2010, is one of Finland’s most successful gaming start-ups. Brazilian Drussila Hollanda works as Product Lead of HayDay, the second megahit for Supercell. Both HayDay and Clash of Clans have been at the top of the list of top-grossing games at App Store. Supercell raised 12 million dollars in 2011 from Accell Partners, aimed at fostering further growth. After just two years of operations, Supercell is already estimated to be worth over 600 million USD.